/*! elementor - v3.23.0 - 05-08-2024 */ /******/ (() => { // webpackBootstrap /******/ var __webpack_modules__ = ({ /***/ "../assets/dev/js/editor/container/container.js": /*!******************************************************!*\ !*** ../assets/dev/js/editor/container/container.js ***! \******************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var __ = __webpack_require__(/*! @wordpress/i18n */ "@wordpress/i18n")["__"]; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _typeof2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/typeof */ "../node_modules/@babel/runtime/helpers/typeof.js")); var _slicedToArray2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/slicedToArray */ "../node_modules/@babel/runtime/helpers/slicedToArray.js")); var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); var _assertThisInitialized2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/assertThisInitialized */ "../node_modules/@babel/runtime/helpers/assertThisInitialized.js")); var _inherits2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/inherits */ "../node_modules/@babel/runtime/helpers/inherits.js")); var _possibleConstructorReturn2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/possibleConstructorReturn */ "../node_modules/@babel/runtime/helpers/possibleConstructorReturn.js")); var _getPrototypeOf2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/getPrototypeOf */ "../node_modules/@babel/runtime/helpers/getPrototypeOf.js")); var _defineProperty2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/defineProperty */ "../node_modules/@babel/runtime/helpers/defineProperty.js")); var _argsObject = _interopRequireDefault(__webpack_require__(/*! ../../modules/imports/args-object */ "../assets/dev/js/modules/imports/args-object.js")); var _panel = _interopRequireDefault(__webpack_require__(/*! ./panel */ "../assets/dev/js/editor/container/panel.js")); var _childrenArray = _interopRequireDefault(__webpack_require__(/*! ./model/children-array */ "../assets/dev/js/editor/container/model/children-array.js")); function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } /** * @typedef {import('../../../../lib/backbone/backbone.marionette')} Backbone * @typedef {import('../../../../lib/backbone/backbone.marionette')} Marionette * @typedef {import('../elements/views/base')} BaseElementView * @typedef {import('../elements/views/section')} SectionView * @typedef {import('../views/base-container')} BaseContainer * @typedef {import('../elements/models/base-element-model')} BaseElementModel */ /** * TODO: ViewsOptions * * @typedef {(Marionette.View|Marionette.CompositeView|BaseElementView|SectionView|BaseContainer)} ViewsOptions */ var Container = /*#__PURE__*/function (_ArgsObject) { (0, _inherits2.default)(Container, _ArgsObject); var _super = _createSuper(Container); /** * Function constructor(). * * Create container. * * @param {{}} args * * @throws {Error} */ function Container(args) { var _this; (0, _classCallCheck2.default)(this, Container); _this = _super.call(this, args); // Validate args. /** * Container type. * * @type {string} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", void 0); /** * Container id. * * @type {string} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "id", void 0); /** * Document Object. * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "document", void 0); /** * Container model. * * @type {(Backbone.Model|BaseElementModel)} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "model", void 0); /** * Container settings. * * @type {Backbone.Model} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "settings", void 0); /** * Container view. * * @type {ViewsOptions} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "view", void 0); /** * Container parent. * * @type {Container} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "parent", void 0); /** * Container children(s). * * @type {ChildrenArray} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "children", new _childrenArray.default()); /** * Container dynamic. * * @type {Backbone.Model} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "dynamic", void 0); /** * Container globals. * * @type {Backbone.Model} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "globals", void 0); /** * Container label. * * @type {string} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "label", void 0); /** * Container controls. * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "controls", {}); /** * Repeaters containers * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "repeaters", {}); /** * Container renderer (The one who render). * * @type {Container} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "renderer", void 0); /** * Container panel. * * @type {Panel} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "panel", void 0); /** * Controls placeholders. * * @type {{}} */ (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "placeholders", {}); _this.validateArgs(args); args = Object.entries(args); // If empty. if (0 === args.length) { throw Error('Container cannot be empty.'); } // Set properties, if not defined - keep the defaults. args.forEach(function (_ref) { var _ref2 = (0, _slicedToArray2.default)(_ref, 2), key = _ref2[0], value = _ref2[1]; _this[key] = 'undefined' === typeof value ? _this[key] : value; }); if ('undefined' === typeof _this.renderer) { _this.renderer = (0, _assertThisInitialized2.default)(_this); } if (!_this.document) { _this.document = elementor.documents.getCurrent(); } _this.dynamic = new Backbone.Model(_this.settings.get('__dynamic__')); _this.globals = new Backbone.Model(_this.settings.get('__globals__')); _this.panel = new _panel.default((0, _assertThisInitialized2.default)(_this)); _this.initialize(); return _this; } (0, _createClass2.default)(Container, [{ key: "initialize", value: function initialize() { if (this.isViewElement()) { this.addToParent(); this.handleChildrenRecursive(); this.view.on('destroy', this.removeFromParent.bind(this)); } this.handleRepeaterChildren(); } }, { key: "validateArgs", value: function validateArgs(args) { this.requireArgumentType('type', 'string', args); this.requireArgumentType('id', 'string', args); this.requireArgumentInstance('settings', Backbone.Model, args); this.requireArgumentInstance('model', Backbone.Model, args); // Require it, unless it's forced to be `false`. if (false !== args.parent) { this.requireArgumentInstance('parent', elementorModules.editor.Container, args); } } /** * Function getGroupRelatedControls(). * * Example: * Settings = { typography_typography: 'whatever', button_text_color: 'whatever' }; * Result { control_name: controlValue, ... - and so on }; * `Object.keys( Result ) = [ 'typography_typography', 'typography_font_family', 'typography_font_size', 'typography_font_size_tablet', 'typography_font_size_mobile', 'typography_font_weight', 'typography_text_transform', 'typography_font_style', 'typography_text_decoration', 'typography_line_height', 'typography_line_height_tablet', 'typography_line_height_mobile', 'typography_letter_spacing', 'typography_letter_spacing_tablet', 'typography_letter_spacing_mobile', 'button_text_color' ]`. * * @param {{}} settings * * @return {{}} result */ }, { key: "getGroupRelatedControls", value: function getGroupRelatedControls(settings) { var _this2 = this; var result = {}; Object.keys(settings).forEach(function (settingKey) { Object.values(_this2.controls).forEach(function (control) { var _this2$controls$setti; if (settingKey === control.name) { result[control.name] = control; } else if ((_this2$controls$setti = _this2.controls[settingKey]) !== null && _this2$controls$setti !== void 0 && _this2$controls$setti.groupPrefix) { var groupPrefix = _this2.controls[settingKey].groupPrefix; if (control.name.toString().startsWith(groupPrefix)) { result[control.name] = control; } } }); }); return result; } /** * Function getAffectingControls(). * * @return {{}} All controls that effecting the container. */ }, { key: "getAffectingControls", value: function getAffectingControls() { var _this3 = this; var result = {}, activeControls = this.settings.getActiveControls(); Object.entries(activeControls).forEach(function (_ref3) { var _ref4 = (0, _slicedToArray2.default)(_ref3, 2), controlName = _ref4[0], control = _ref4[1]; var controlValue = _this3.settings.get(control.name); if (control.global && !(controlValue !== null && controlValue !== void 0 && controlValue.length)) { var _this3$globals$get; if ((_this3$globals$get = _this3.globals.get(control.name)) !== null && _this3$globals$get !== void 0 && _this3$globals$get.length || _this3.getGlobalDefault(controlName).length) { control.global.utilized = true; result[controlName] = control; return; } } if (control.dynamic) { if (_this3.dynamic.get(controlName)) { control.dynamic.utilized = true; result[controlName] = control; return; } } if (controlValue === control.default) { return; } if (!controlValue) { return; } if ('object' === (0, _typeof2.default)(controlValue) && Object.values(controlValue).join() === Object.values(control.default).join()) { return; } result[controlName] = control; }); return result; } /** * Function getParentAncestry(). * * Recursively run over all parents from current container till the top * * @return {Array.} All parent as flat array. */ }, { key: "getParentAncestry", value: function getParentAncestry() { var result = []; var parent = this; while (parent) { result.push(parent); parent = parent.parent; } return result; } }, { key: "handleChildrenRecursive", value: function handleChildrenRecursive() { var _this$view$children; if ((_this$view$children = this.view.children) !== null && _this$view$children !== void 0 && _this$view$children.length) { Object.values(this.view.children._views).forEach(function (view) { if (!view.container) { return; } var container = view.container; // Since the way 'global-widget' rendered, it does not have parent sometimes. if (container.parent.children) { container.parent.children[view._index] = container; } container.handleChildrenRecursive(); }); } else { this.children.clear(); } } }, { key: "addToParent", value: function addToParent() { if (!this.parent.children || this.isRepeaterItem()) { return; } // On create container tell the parent where it was created. this.parent.children.splice(this.view._index, 0, this); } }, { key: "removeFromParent", value: function removeFromParent() { var _this4 = this; if (!this.parent.children || this.isRepeater()) { return; } // When delete container its should notify its parent, that his children is dead. this.parent.children = this.parent.children.filter(function (filtered) { return filtered.id !== _this4.id; }); } }, { key: "handleRepeaterChildren", value: function handleRepeaterChildren() { var _this5 = this; Object.values(this.controls).forEach(function (control) { if (!control.is_repeater) { return; } var model = new Backbone.Model({ name: control.name }); _this5.repeaters[control.name] = new elementorModules.editor.Container({ type: Container.TYPE_REPEATER, id: control.name, model: model, settings: model, view: _this5.view, parent: _this5, label: control.label || control.name, controls: {}, renderer: _this5.renderer }); _this5.settings.get(control.name).forEach(function (rowModel, index) { _this5.addRepeaterItem(control.name, rowModel, index); }); }); // Backwards Compatibility: if there is only one repeater (type=repeater), set it's children as current children. // Since 3.0.0. if (['widget', 'document'].includes(this.type)) { var repeaters = Object.values(this.controls).filter(function (control) { return 'repeater' === control.type; }); if (!this.model.get('supportRepeaterChildren') && 1 === repeaters.length) { Object.defineProperty(this, 'children', { get: function get() { elementorDevTools.deprecation.deprecated('children', '3.0.0', 'container.repeaters[ repeaterName ].children'); return this.repeaters[repeaters[0].name].children; } }); } } } /** * Function addRepeaterItem(). * * The method add repeater item, find the repeater control by it name, and create new container for the item. * * @param {string} repeaterName * @param {Backbone.Model} rowSettingsModel * @param {number} index * * @return {Container} container */ }, { key: "addRepeaterItem", value: function addRepeaterItem(repeaterName, rowSettingsModel, index) { var rowId = rowSettingsModel.get('_id'); // TODO: Temp backwards compatibility. since 2.8.0. if (!rowId) { rowId = 'bc-' + elementorCommon.helpers.getUniqueId(); rowSettingsModel.set('_id', rowId); } this.repeaters[repeaterName].children.splice(index, 0, new elementorModules.editor.Container({ type: Container.TYPE_REPEATER_ITEM, id: rowSettingsModel.get('_id'), model: new Backbone.Model({ name: repeaterName }), settings: rowSettingsModel, view: this.view, parent: this.repeaters[repeaterName], label: this.label + ' ' + __('Item', 'elementor'), controls: rowSettingsModel.options.controls, renderer: this.renderer })); return this.repeaters[repeaterName]; } /** * Function lookup(). * * If the view were destroyed, try to find it again if it exists. * * TODO: Refactor. * * @return {Container} container */ }, { key: "lookup", value: function lookup() { var _this$renderer$view; var result = this; if (!this.renderer) { return this; } if (this !== this.renderer && (_this$renderer$view = this.renderer.view) !== null && _this$renderer$view !== void 0 && _this$renderer$view.isDisconnected && this.renderer.view.isDisconnected()) { this.renderer = this.renderer.lookup(); } if (undefined === this.view || !this.view.lookup || !this.view.isDisconnected()) { // Hack For repeater item the result is the parent container. if (Container.TYPE_REPEATER_ITEM === this.type) { this.settings = this.parent.parent.settings.get(this.model.get('name')).findWhere({ _id: this.id }); } return result; } var lookup = this.view.lookup(); if (lookup) { result = lookup.getContainer(); // Hack For repeater item the result is the parent container. if (Container.REPEATER === this.type) { this.settings = result.settings.get(this.model.get('name')).findWhere({ _id: this.id }); return this; } // If lookup were done, new container were created and parent does not know about it. if (result.parent.children) { result.parent.children[result.view._index] = result; } } return result; } /** * @param {Function} callback - A callback function. * @deprecated since 3.5.0, use `container.children.findRecursive( callback )` instead. */ }, { key: "findChildrenRecursive", value: function findChildrenRecursive(callback) { elementorDevTools.deprecation.deprecated('container.findChildrenRecursive( callback )', '3.5.0', 'container.children.findRecursive( callback )'); return this.children.findRecursive(callback); } /** * @param {Function} callback - A callback function. * @deprecated since 3.5.0, use `container.children.forEachRecursive( callback )` instead. */ }, { key: "forEachChildrenRecursive", value: function forEachChildrenRecursive(callback) { elementorDevTools.deprecation.deprecated('container.forEachChildrenRecursive( callback )', '3.5.0', 'container.children.forEachRecursive( callback )'); return this.children.forEachRecursive(callback); } /** * Function render(). * * Call view render. * * Run's `this.renderer.view.renderOnChange( this.settings ) `. * When `this.renderer` exist. * */ }, { key: "render", value: function render() { if (!this.renderer) { return; } this.renderer.view.renderOnChange(this.settings); } }, { key: "renderUI", value: function renderUI() { if (!this.renderer) { return; } this.renderer.view.renderUI(); } }, { key: "isEditable", value: function isEditable() { return 'edit' === elementor.channels.dataEditMode.request('activeMode') && 'open' === this.document.editor.status; } }, { key: "isDesignable", value: function isDesignable() { return elementor.userCan('design') && this.isEditable(); } }, { key: "isGridContainer", value: function isGridContainer() { return 'grid' === this.parent.settings.get('container_type'); } /** * @return {boolean} */ }, { key: "isLocked", value: function isLocked() { return this.model.get('isLocked'); } }, { key: "isRepeater", value: function isRepeater() { return Container.TYPE_REPEATER === this.type; } }, { key: "isRepeaterItem", value: function isRepeaterItem() { return Container.TYPE_REPEATER_ITEM === this.type; } }, { key: "isViewElement", value: function isViewElement() { return this.view && this.model.get('elType'); } }, { key: "getSetting", value: function getSetting(name) { var localOnly = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; var localValue = this.settings.get(name); if (localOnly) { return localValue; } // Try to get the value in the order: Global, Local, Global default. var globalValue; if (this.getGlobalKey(name)) { globalValue = this.getGlobalValue(name); } return globalValue || localValue || this.getGlobalDefault(name); } }, { key: "getGlobalKey", value: function getGlobalKey(name) { return this.globals.get(name); } }, { key: "getGlobalValue", value: function getGlobalValue(name) { var control = this.controls[name], globalKey = this.getGlobalKey(name), globalArgs = $e.data.commandExtractArgs(globalKey), data = $e.data.getCache($e.components.get('globals'), globalArgs.command, globalArgs.args.query); if (!(data !== null && data !== void 0 && data.value)) { return; } var id = data.id; var value; // It's a global settings with additional controls in group. if (control.groupType) { // A regex containing all of the active breakpoints' prefixes ('_mobile', '_tablet' etc.). var responsivePrefixRegex = elementor.breakpoints.getActiveMatchRegex(); var propertyName = control.name.replace(control.groupPrefix, '').replace(responsivePrefixRegex, ''); if (!data.value[elementor.config.kit_config.typography_prefix + propertyName]) { return; } propertyName = propertyName.replace('_', '-'); value = "var( --e-global-".concat(control.groupType, "-").concat(id, "-").concat(propertyName, " )"); if (elementor.config.ui.defaultGenericFonts && control.groupPrefix + 'font_family' === control.name) { value += ", ".concat(elementor.config.ui.defaultGenericFonts); } } else { value = "var( --e-global-".concat(control.type, "-").concat(id, " )"); } return value; } /** * Determine if a control's global value is applied. * It actually checks if the local value is different than the global value. * * @param {string} controlName - Control name * @return {boolean} true if a control's global value is applied */ }, { key: "isGlobalApplied", value: function isGlobalApplied(controlName) { return this.getSetting(controlName) !== this.settings.get(controlName); } }, { key: "getGlobalDefault", value: function getGlobalDefault(controlName) { var _this$controls$contro; var controlGlobalArgs = (_this$controls$contro = this.controls[controlName]) === null || _this$controls$contro === void 0 ? void 0 : _this$controls$contro.global; if (controlGlobalArgs !== null && controlGlobalArgs !== void 0 && controlGlobalArgs.default) { // Temp fix. var controlType = this.controls[controlName].type; if ('color' === controlType) { controlType = 'colors'; } // End temp fix // If the control is a color/typography control and default colors/typography are disabled, don't return the global value. if (!elementor.config.globals.defaults_enabled[controlType]) { return ''; } var _$e$data$commandExtra = $e.data.commandExtractArgs(controlGlobalArgs.default), command = _$e$data$commandExtra.command, args = _$e$data$commandExtra.args, result = $e.data.getCache($e.components.get('globals'), command, args.query); return result === null || result === void 0 ? void 0 : result.value; } // No global default. return ''; } }]); return Container; }(_argsObject.default); exports["default"] = Container; // TODO: Swap those backwards compatibility is required. (0, _defineProperty2.default)(Container, "TYPE_REPEATER", 'repeater-control'); (0, _defineProperty2.default)(Container, "TYPE_REPEATER_ITEM", 'repeater'); /***/ }), /***/ "../assets/dev/js/editor/container/model/children-array.js": /*!*****************************************************************!*\ !*** ../assets/dev/js/editor/container/model/children-array.js ***! \*****************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); var _inherits2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/inherits */ "../node_modules/@babel/runtime/helpers/inherits.js")); var _possibleConstructorReturn2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/possibleConstructorReturn */ "../node_modules/@babel/runtime/helpers/possibleConstructorReturn.js")); var _getPrototypeOf2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/getPrototypeOf */ "../node_modules/@babel/runtime/helpers/getPrototypeOf.js")); var _wrapNativeSuper2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/wrapNativeSuper */ "../node_modules/@babel/runtime/helpers/wrapNativeSuper.js")); function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } /** * @typedef {import('../container')} Container */ var ChildrenArray = /*#__PURE__*/function (_Array) { (0, _inherits2.default)(ChildrenArray, _Array); var _super = _createSuper(ChildrenArray); function ChildrenArray() { (0, _classCallCheck2.default)(this, ChildrenArray); return _super.apply(this, arguments); } (0, _createClass2.default)(ChildrenArray, [{ key: "clear", value: function clear() { this.length = 0; } /** * Function findRecursive(). * * Will run over children recursively and pass the children to the callback till the callback returns positive value. * * @param {function(Container) : *} callback * * @return {Container|false} child */ }, { key: "findRecursive", value: function findRecursive(callback) { var _iterator = _createForOfIteratorHelper(this), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var container = _step.value; if (callback(container)) { return container; } if (container.children.length) { var foundChildren = container.children.findRecursive(callback); if (foundChildren) { return foundChildren; } } } } catch (err) { _iterator.e(err); } finally { _iterator.f(); } return false; } /** * Function forEachRecursive(). * * Will run over children recursively. * * @param {function(Container) : *} callback * * @return {void} */ }, { key: "forEachRecursive", value: function forEachRecursive(callback) { var _iterator2 = _createForOfIteratorHelper(this), _step2; try { for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) { var container = _step2.value; callback(container); if (container.children.length) { container.children.forEachRecursive(callback); } } } catch (err) { _iterator2.e(err); } finally { _iterator2.f(); } } /** * Function someRecursive(). * * Will run over children recursively, breaks if the callback return true. * * @param {function(Container) : *} callback */ }, { key: "someRecursive", value: function someRecursive(callback) { var _iterator3 = _createForOfIteratorHelper(this), _step3; try { for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) { var _container$children; var container = _step3.value; if (callback(container)) { return true; } if ((_container$children = container.children) !== null && _container$children !== void 0 && _container$children.length) { if (container.children.someRecursive(callback)) { return true; } } } } catch (err) { _iterator3.e(err); } finally { _iterator3.f(); } return false; } }]); return ChildrenArray; }( /*#__PURE__*/(0, _wrapNativeSuper2.default)(Array)); exports["default"] = ChildrenArray; /***/ }), /***/ "../assets/dev/js/editor/container/panel.js": /*!**************************************************!*\ !*** ../assets/dev/js/editor/container/panel.js ***! \**************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); /** * @typedef {import('./container')} Container */ var Panel = /*#__PURE__*/function () { /** * Function constructor(). * * Create constructor panel. * * @param {Container} container */ function Panel(container) { (0, _classCallCheck2.default)(this, Panel); this.container = container; } /** * Function refresh(). * * Refresh the panel. */ (0, _createClass2.default)(Panel, [{ key: "refresh", value: function refresh() { if ($e.routes.isPartOf('panel/editor')) { $e.routes.refreshContainer('panel'); } } /** * Function closeEditor(). * * Route to `panel/elements/categories` */ }, { key: "closeEditor", value: function closeEditor() { $e.route('panel/elements/categories'); } }, { key: "getControlView", value: function getControlView(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.children.findByModelCid(this.getControlModel(name).cid); } }, { key: "getControlModel", value: function getControlModel(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.collection.findWhere({ name: name }); } }]); return Panel; }(); exports["default"] = Panel; /***/ }), /***/ "../assets/dev/js/editor/elements/models/base-settings.js": /*!****************************************************************!*\ !*** ../assets/dev/js/editor/elements/models/base-settings.js ***! \****************************************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { "use strict"; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); var _typeof2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/typeof */ "../node_modules/@babel/runtime/helpers/typeof.js")); var BaseSettingsModel; /** * @name BaseSettingsModel */ BaseSettingsModel = Backbone.Model.extend({ options: {}, initialize: function initialize(data, options) { var self = this; // Keep the options for cloning self.options = options; self.controls = elementor.mergeControlsSettings(options.controls); self.validators = {}; if (!self.controls) { return; } var attrs = data || {}, defaults = {}; _.each(self.controls, function (control) { // Check features since they does not exist in tests. var isUIControl = control.features && -1 !== control.features.indexOf('ui'); if (isUIControl) { return; } var controlName = control.name; if ('object' === (0, _typeof2.default)(control.default)) { defaults[controlName] = structuredClone(control.default); } else { defaults[controlName] = control.default; } var isDynamicControl = control.dynamic && control.dynamic.active, hasDynamicSettings = isDynamicControl && attrs.__dynamic__ && attrs.__dynamic__[controlName]; if (isDynamicControl && !hasDynamicSettings && control.dynamic.default) { if (!attrs.__dynamic__) { attrs.__dynamic__ = {}; } attrs.__dynamic__[controlName] = control.dynamic.default; hasDynamicSettings = true; } // Check if the value is a plain object ( and not an array ) var isMultipleControl = jQuery.isPlainObject(control.default); if (undefined !== attrs[controlName] && isMultipleControl && !_.isObject(attrs[controlName]) && !hasDynamicSettings) { elementorCommon.debug.addCustomError(new TypeError('An invalid argument supplied as multiple control value'), 'InvalidElementData', 'Element `' + (self.get('widgetType') || self.get('elType')) + '` got <' + attrs[controlName] + '> as `' + controlName + '` value. Expected array or object.'); delete attrs[controlName]; } if (undefined === attrs[controlName]) { attrs[controlName] = defaults[controlName]; } }); self.defaults = defaults; self.handleRepeaterData(attrs); self.set(attrs); }, convertRepeaterValueToCollection: function convertRepeaterValueToCollection(attrs, repeaterControl) { return new Backbone.Collection(attrs[repeaterControl.name], { model: function model(attributes, options) { options = options || {}; options.controls = {}; Object.values(repeaterControl.fields).forEach(function (item) { options.controls[item.name] = item; }); // TODO: Cannot be deleted, since it handle repeater items after repeater widget creation. if (!attributes._id) { attributes._id = elementorCommon.helpers.getUniqueId(); } return new BaseSettingsModel(attributes, options); } }); }, handleRepeaterData: function handleRepeaterData(attrs) { var self = this; _.each(this.controls, function (field) { if (field.is_repeater) { // TODO: Apply defaults on each field in repeater fields if (!(attrs[field.name] instanceof Backbone.Collection)) { attrs[field.name] = self.convertRepeaterValueToCollection(attrs, field); } } }); }, getFontControls: function getFontControls() { return this.getControlsByType('font'); }, getIconsControls: function getIconsControls() { return this.getControlsByType('icons'); }, getControlsByType: function getControlsByType(type) { return _.filter(this.getActiveControls(), function (control) { return type === control.type; }); }, getStyleControls: function getStyleControls(controls, attributes) { var self = this; controls = structuredClone(self.getActiveControls(controls, attributes)); var styleControls = []; jQuery.each(controls, function () { var _control$dynamic; var control = this, controlDefaultSettings = elementor.config.controls[control.type]; control = jQuery.extend({}, controlDefaultSettings, control); if (control.fields) { var styleFields = []; if (!(self.attributes[control.name] instanceof Backbone.Collection)) { self.attributes[control.name] = self.convertRepeaterValueToCollection(self.attributes, control); } self.attributes[control.name].each(function (item) { styleFields.push(self.getStyleControls(control.fields, item.attributes)); }); control.styleFields = styleFields; } if (control.fields || (_control$dynamic = control.dynamic) !== null && _control$dynamic !== void 0 && _control$dynamic.active || self.isGlobalControl(control, controls) || self.isStyleControl(control.name, controls)) { styleControls.push(control); } }); return styleControls; }, isGlobalControl: function isGlobalControl(control, controls) { var _globalControl$global, _this$attributes$__gl; var controlGlobalKey = control.name; if (control.groupType) { controlGlobalKey = control.groupPrefix + control.groupType; } var globalControl = controls[controlGlobalKey]; if (!((_globalControl$global = globalControl.global) !== null && _globalControl$global !== void 0 && _globalControl$global.active)) { return false; } var globalValue = (_this$attributes$__gl = this.attributes.__globals__) === null || _this$attributes$__gl === void 0 ? void 0 : _this$attributes$__gl[controlGlobalKey]; return !!globalValue; }, isStyleControl: function isStyleControl(attribute, controls) { controls = controls || this.controls; var currentControl = _.find(controls, function (control) { return attribute === control.name; }); return currentControl && !_.isEmpty(currentControl.selectors); }, getClassControls: function getClassControls(controls) { controls = controls || this.controls; return _.filter(controls, function (control) { return !_.isUndefined(control.prefix_class); }); }, isClassControl: function isClassControl(attribute) { var currentControl = _.find(this.controls, function (control) { return attribute === control.name; }); return currentControl && !_.isUndefined(currentControl.prefix_class); }, getControl: function getControl(id) { return _.find(this.controls, function (control) { return id === control.name; }); }, getActiveControls: function getActiveControls(controls, attributes) { var activeControls = {}; if (!controls) { controls = this.controls; } if (!attributes) { attributes = this.attributes; } attributes = this.parseGlobalSettings(attributes, controls); jQuery.each(controls, function (controlKey, control) { if (elementor.helpers.isActiveControl(control, attributes, controls)) { activeControls[controlKey] = control; } }); return activeControls; }, clone: function clone() { return new BaseSettingsModel(elementorCommon.helpers.cloneObject(this.attributes), elementorCommon.helpers.cloneObject(this.options)); }, setExternalChange: function setExternalChange(key, value) { var self = this, settingsToChange; if ('object' === (0, _typeof2.default)(key)) { settingsToChange = key; } else { settingsToChange = {}; settingsToChange[key] = value; } self.set(settingsToChange); jQuery.each(settingsToChange, function (changedKey, changedValue) { self.trigger('change:external:' + changedKey, changedValue); }); }, parseDynamicSettings: function parseDynamicSettings(settings, options, controls) { var self = this; settings = elementorCommon.helpers.cloneObject(settings || self.attributes); options = options || {}; controls = controls || this.controls; jQuery.each(controls, function () { var control = this, valueToParse; if (control.is_repeater) { valueToParse = settings[control.name]; valueToParse.forEach(function (value, key) { valueToParse[key] = self.parseDynamicSettings(value, options, control.fields); }); return; } valueToParse = settings.__dynamic__ && settings.__dynamic__[control.name]; if (!valueToParse) { return; } var dynamicSettings = control.dynamic; if (undefined === dynamicSettings) { dynamicSettings = elementor.config.controls[control.type].dynamic; } if (!dynamicSettings || !dynamicSettings.active) { return; } var dynamicValue; try { dynamicValue = elementor.dynamicTags.parseTagsText(valueToParse, dynamicSettings, elementor.dynamicTags.getTagDataContent); } catch (error) { if (elementor.dynamicTags.CACHE_KEY_NOT_FOUND_ERROR !== error.message) { throw error; } dynamicValue = ''; if (options.onServerRequestStart) { options.onServerRequestStart(); } elementor.dynamicTags.refreshCacheFromServer(function () { if (options.onServerRequestEnd) { options.onServerRequestEnd(); } }); } if (dynamicSettings.property) { settings[control.name][dynamicSettings.property] = dynamicValue; } else { settings[control.name] = dynamicValue; } }); return settings; }, parseGlobalSettings: function parseGlobalSettings(settings, controls) { var _this = this; settings = elementorCommon.helpers.cloneObject(settings); controls = controls || this.controls; jQuery.each(controls, function (index, control) { var _settings$__globals__, _globalSettings; var valueToParse; if (control.is_repeater) { valueToParse = settings[control.name]; valueToParse.forEach(function (value, key) { valueToParse[key] = _this.parseGlobalSettings(value, control.fields); }); return; } valueToParse = (_settings$__globals__ = settings.__globals__) === null || _settings$__globals__ === void 0 ? void 0 : _settings$__globals__[control.name]; if (!valueToParse) { return; } var globalSettings = control.global; if (undefined === globalSettings) { globalSettings = elementor.config.controls[control.type].global; } if (!((_globalSettings = globalSettings) !== null && _globalSettings !== void 0 && _globalSettings.active)) { return; } var _$e$data$commandExtra = $e.data.commandExtractArgs(valueToParse), command = _$e$data$commandExtra.command, args = _$e$data$commandExtra.args, globalValue = $e.data.getCache($e.components.get('globals'), command, args.query); if (control.groupType) { settings[control.name] = 'custom'; } else { settings[control.name] = globalValue; } }); return settings; }, removeDataDefaults: function removeDataDefaults(data, controls) { var _this2 = this; jQuery.each(data, function (key) { var control = controls[key]; if (!control) { return; } // TODO: use `save_default` in text|textarea controls. if (control.save_default || ('text' === control.type || 'textarea' === control.type) && data[key]) { return; } if (control.is_repeater) { data[key].forEach(function (repeaterRow) { _this2.removeDataDefaults(repeaterRow, control.fields); }); return; } if (_.isEqual(data[key], control.default)) { delete data[key]; } }); }, toJSON: function toJSON(options) { var data = Backbone.Model.prototype.toJSON.call(this); options = options || {}; delete data.widgetType; delete data.elType; delete data.isInner; _.each(data, function (attribute, key) { if (attribute && attribute.toJSON) { data[key] = attribute.toJSON(); } }); if (options.remove && -1 !== options.remove.indexOf('default')) { this.removeDataDefaults(data, this.controls); } return structuredClone(data); } }); /** * @name BaseSettingsModel */ module.exports = BaseSettingsModel; /***/ }), /***/ "../assets/dev/js/editor/elements/views/behaviors/inner-tabs.js": /*!**********************************************************************!*\ !*** ../assets/dev/js/editor/elements/views/behaviors/inner-tabs.js ***! \**********************************************************************/ /***/ ((module) => { "use strict"; var InnerTabsBehavior; InnerTabsBehavior = Marionette.Behavior.extend({ onRenderCollection: function onRenderCollection() { this.handleInnerTabs(this.view); }, handleInnerTabs: function handleInnerTabs(parent) { var closedClass = 'e-tab-close', activeClass = 'e-tab-active', tabsWrappers = parent.children.filter(function (view) { return 'tabs' === view.model.get('type'); }); _.each(tabsWrappers, function (view) { view.$el.find('.elementor-control-content').remove(); var tabsId = view.model.get('name'), tabs = parent.children.filter(function (childView) { return 'tab' === childView.model.get('type') && childView.model.get('tabs_wrapper') === tabsId; }); _.each(tabs, function (childView, index) { view._addChildView(childView); var tabId = childView.model.get('name'), controlsUnderTab = parent.children.filter(function (controlView) { return tabId === controlView.model.get('inner_tab'); }); if (0 === index) { childView.$el.addClass(activeClass); } else { _.each(controlsUnderTab, function (controlView) { controlView.$el.addClass(closedClass); }); } }); }); }, onChildviewControlTabClicked: function onChildviewControlTabClicked(childView) { var closedClass = 'e-tab-close', activeClass = 'e-tab-active', tabClicked = childView.model.get('name'), childrenUnderTab = this.view.children.filter(function (view) { return 'tab' !== view.model.get('type') && childView.model.get('tabs_wrapper') === view.model.get('tabs_wrapper'); }), siblingTabs = this.view.children.filter(function (view) { return 'tab' === view.model.get('type') && childView.model.get('tabs_wrapper') === view.model.get('tabs_wrapper'); }); _.each(siblingTabs, function (view) { view.$el.removeClass(activeClass); }); childView.$el.addClass(activeClass); _.each(childrenUnderTab, function (view) { if (view.model.get('inner_tab') === tabClicked) { view.$el.removeClass(closedClass); } else { view.$el.addClass(closedClass); } }); elementor.getPanelView().updateScrollbar(); } }); module.exports = InnerTabsBehavior; /***/ }), /***/ "../assets/dev/js/editor/utils/is-instanceof.js": /*!******************************************************!*\ !*** ../assets/dev/js/editor/utils/is-instanceof.js ***! \******************************************************/ /***/ ((__unused_webpack_module, exports) => { "use strict"; Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } /** * Some FileAPI objects such as FileList, DataTransferItem and DataTransferItemList has inconsistency with the retrieved * object (from events, etc.) and the actual JavaScript object so a regular instanceof doesn't work. This function can * check whether it's instanceof by using the objects constructor and prototype names. * * @param object * @param constructors * @return {boolean} */ var _default = function _default(object, constructors) { constructors = Array.isArray(constructors) ? constructors : [constructors]; var _iterator = _createForOfIteratorHelper(constructors), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var _constructor = _step.value; if (object.constructor.name === _constructor.prototype[Symbol.toStringTag]) { return true; } } } catch (err) { _iterator.e(err); } finally { _iterator.f(); } return false; }; exports["default"] = _default; /***/ }), /***/ "../assets/dev/js/editor/utils/module.js": /*!***********************************************!*\ !*** ../assets/dev/js/editor/utils/module.js ***! \***********************************************/ /***/ ((module) => { "use strict"; var EditorModule = elementorModules.Module.extend({ onInit: function onInit() { var _this = this; var $window = jQuery(window); $window.on('elementor:init-components', this.onElementorInitComponents.bind(this)); $window.on('elementor:loaded', function () { _this.onElementorLoaded(); elementor.on('document:loaded', _this.onDocumentLoaded.bind(_this)); }); $window.on('elementor:init', this.onElementorReady); }, // TODO: Delete as soon as possible. getEditorControlView: function getEditorControlView(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.children.findByModelCid(this.getEditorControlModel(name).cid); }, // TODO: Delete as soon as possible. getEditorControlModel: function getEditorControlModel(name) { var editor = elementor.getPanelView().getCurrentPageView(); return editor.collection.findWhere({ name: name }); }, onElementorReady: function onElementorReady() { this.onElementorInit(); elementor.on('frontend:init', this.onElementorFrontendInit.bind(this)).on('preview:loaded', this.onElementorPreviewLoaded.bind(this)); } }); EditorModule.prototype.onElementorLoaded = function () {}; EditorModule.prototype.onElementorInit = function () {}; EditorModule.prototype.onElementorPreviewLoaded = function () {}; EditorModule.prototype.onDocumentLoaded = function () {}; EditorModule.prototype.onElementorFrontendInit = function () {}; EditorModule.prototype.onElementorInitComponents = function () {}; module.exports = EditorModule; /***/ }), /***/ "../assets/dev/js/editor/views/controls-popover.js": /*!*********************************************************!*\ !*** ../assets/dev/js/editor/views/controls-popover.js ***! \*********************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { "use strict"; /* provided dependency */ var __ = __webpack_require__(/*! @wordpress/i18n */ "@wordpress/i18n")["__"]; var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _defineProperty2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/defineProperty */ "../node_modules/@babel/runtime/helpers/defineProperty.js")); var _classCallCheck2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/classCallCheck */ "../node_modules/@babel/runtime/helpers/classCallCheck.js")); var _createClass2 = _interopRequireDefault(__webpack_require__(/*! @babel/runtime/helpers/createClass */ "../node_modules/@babel/runtime/helpers/createClass.js")); var ControlsPopover = /*#__PURE__*/function () { function ControlsPopover(child) { (0, _classCallCheck2.default)(this, ControlsPopover); this.child = child; this.$popover = jQuery('
', { class: 'elementor-controls-popover' }); child.$el.before(this.$popover); this.$popover.append(child.$el); this.popoverToggleView = child._parent.children.findByIndex(child._index - 1); // Add the "Typography" header to the popover if ('typography' === this.child.model.attributes.groupType) { this.createPopoverHeader(); } } (0, _createClass2.default)(ControlsPopover, [{ key: "addChild", value: function addChild(child) { this.$popover.append(child.$el); } }, { key: "createPopoverHeader", value: function createPopoverHeader() { var _this = this; var $popoverToggleControl = this.$popover.prev(), // Get the existing reset button. $resetLabel = $popoverToggleControl.find('.elementor-control-popover-toggle-reset-label'); this.$popoverHeader = jQuery('
', { class: 'e-group-control-header' }).html('' + __('Typography', 'elementor') + ''); this.$headerControlsWrapper = jQuery('
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Strategic_patience_defines_success_with_chickenroad_and_endless_arcade_thrills_a

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Strategic patience defines success with chickenroad and endless arcade thrills await

The digital world offers a plethora of gaming experiences, from complex role-playing games to fast-paced action adventures. However, sometimes the simplest concepts are the most addictive. This is certainly true of games like chickenroad, a deceptively engaging arcade experience. The premise is straightforward: guide a chicken across a busy road, avoiding oncoming traffic. With each successful crossing, the reward increases, incentivizing players to take more risks and push their reaction times to the limit. It’s a game that harkens back to the golden age of arcade gaming – easy to pick up, but difficult to master.

The appeal of this style of gameplay lies in its accessibility and inherent challenge. There’s no complex storyline to follow, no intricate character development, just pure, unadulterated skill-based gameplay. This makes it ideal for short bursts of play, whether you’re waiting for a bus or taking a quick break from work. The escalating rewards system keeps players motivated, constantly striving to achieve a higher score and unlock new possibilities. Ultimately, the charm of this type of game transcends generations, offering a timeless and universally relatable experience.

Understanding the Core Mechanics of Road Crossing

At its heart, this simple game demands quick reflexes and strategic timing. The player’s objective is to navigate a chicken across a perpetually moving stream of vehicles. The difficulty lies in the unpredictable nature of the traffic – cars appear at varying speeds and intervals, requiring constant vigilance. Mastering the game isn't solely about reaction time; it's about recognizing patterns, predicting vehicle behavior, and finding the optimal moments to dart across the road. Success relies on learning to anticipate risks and not simply reacting to them. The game can be surprisingly difficult, testing the player's ability to stay calm under pressure and make split-second decisions.

Beyond just dodging cars, the escalating reward structure adds another layer of complexity. As you successfully guide your chicken across more roads, the points awarded increase exponentially. This incentive to continue playing, even after multiple failed attempts, is a key factor in the game’s addictive quality. The higher the risk – attempting to cross during periods of heavy traffic – the greater the potential reward. This creates a constant internal debate: is the potential payout worth the chance of being hit by a vehicle? It’s a game of calculated risk, where patience can often be more valuable than speed. Many players find themselves attempting to “beat their high score” relentlessly, drawn in by the simple yet compelling loop of risk and reward.

Strategies for Survival: Timing and Observation

Observing the patterns of traffic is crucial for long-term success. Instead of blindly running, take a moment to assess the gaps between cars. Notice how frequently vehicles appear on each lane and try to identify any predictable rhythms. Waiting for a sufficiently large opening is almost always a better strategy than attempting a risky dash. A slightly longer wait can significantly reduce the chances of collision. Furthermore, paying attention to the speed of oncoming vehicles can provide valuable insight. Slower cars offer more forgiving windows for crossing, while faster cars require precise timing and a little bit of luck. Mastering these observation skills is what separates casual players from those who consistently achieve high scores.

Timing, naturally, is paramount. Don't just wait for a gap; time your movements to coincide with momentary lulls in traffic. A well-timed dash can exploit the briefest of openings, allowing you to safely reach the other side. However, remember that the road is dynamic – traffic patterns change constantly. What worked on one crossing might not work on the next. Adaptability is key. Learning to constantly re-evaluate the situation and adjust your timing accordingly is fundamental to achieving consistent success in this sort of game. It’s a test of not just reflexes, but also cognitive flexibility.

Traffic Level
Optimal Strategy
Light Traffic Moderate pace, focus on maximizing safe crossing opportunities.
Medium Traffic Increased vigilance, patiently wait for clear gaps.
Heavy Traffic Risk assessment, exploit small openings, prioritize survival over speed.
Extreme Traffic Extremely patient, precise timing, and a bit of luck are crucial.

The table above summarizes a basic approach to different traffic levels, but remember that experience and individual judgment are ultimately the best guides. Each playthrough will present unique challenges, requiring players to adapt their strategies on the fly.

The Psychology of Endless Arcade Games

Games like this tap into fundamental psychological principles that make them incredibly captivating. The simple, repetitive nature of the gameplay creates a sense of flow – a state of deep immersion where players lose track of time and become fully absorbed in the task at hand. This flow state is intrinsically rewarding, triggering the release of dopamine in the brain, which reinforces the desire to continue playing. Moreover, the escalating reward system provides a constant stream of positive reinforcement, motivating players to push their limits. The constant near-misses and successful crossings create a sense of excitement and challenge, further fueling engagement.

The appeal also lies in the game’s accessibility. There’s no steep learning curve or complex controls to master. Anyone can pick up and play, making it an inclusive and welcoming experience. This simplicity allows players to focus entirely on the core gameplay loop without being distracted by extraneous elements. The game also capitalizes on the human desire for mastery. As players improve their skills and achieve higher scores, they experience a sense of accomplishment and competence, which is deeply satisfying. The seemingly endless nature of the game provides a continuous opportunity for improvement, keeping players engaged for extended periods.

The Role of Variable Rewards

A key element driving engagement is the use of variable rewards. The reward isn't always the same; sometimes you’ll cross multiple times in a row, earning a substantial payout, while other times you’ll be immediately struck by a vehicle. This unpredictability keeps players hooked, as they’re constantly hoping for the next big win. The brain is wired to respond strongly to variable rewards, as they’re associated with the potential for significant gains. This is the same principle that underpins many forms of gambling and game design. The anticipation of a reward can be even more motivating than the reward itself, creating a powerful feedback loop that encourages continued play.

This element of chance also explains why players often return to the game even after experiencing frustrating setbacks. The belief that the next attempt will be the successful one, that the next crossing will yield a large reward, is enough to overcome the disappointment of failure. This psychological effect is known as the “near-miss effect,” and it’s a common feature of addictive game design. The game cleverly exploits these cognitive biases to keep players coming back for more, providing a consistent stream of challenge and reward.

  • Simple and intuitive gameplay.
  • Escalating reward system.
  • Variable reward schedule.
  • Sense of accomplishment and mastery.
  • Highly accessible to a wide audience.

These elements combine to create an experience that is both engaging and addictive. The game isn't just about avoiding cars; it's about tapping into the core human desires for challenge, reward, and mastery.

Mastering the Art of Prediction and Reflexes

While luck undoubtedly plays a role, consistently succeeding in this style of game hinges on developing predictive skills and refining your reflexes. Becoming adept at anticipating vehicle movements is paramount. Observe the patterns within the traffic flow, noting the acceleration and deceleration rates of approaching cars. Pay attention to the positioning of vehicles relative to each other – a car in the left lane might attempt to overtake a slower vehicle in the right lane. Developing this ability to “read” the road takes time and practice, but it’s essential for moving beyond simple reaction-based gameplay.

Furthermore, honing your reflexes is critical, particularly in situations where split-second decisions are required. Regular play helps to improve your reaction time and muscle memory, allowing you to respond more quickly and efficiently to unexpected events. However, simply reacting isn’t enough. You also need to learn to control your impulses and avoid making rash decisions. Sometimes, the best course of action is to wait for a more favorable opportunity, even if it means sacrificing a potential reward. It's a delicate balance between speed, precision, and patience.

Training Your Reaction Time

There are several techniques you can employ to improve your reaction time. One effective method is to use dedicated reaction time training websites or apps. These tools present a series of visual or auditory stimuli and require you to respond as quickly as possible. Another helpful exercise is to practice “peripheral vision” training. This involves focusing on a central point while simultaneously attempting to be aware of movement in your peripheral vision. This can help you to detect approaching vehicles more quickly and react more effectively. Consistency is key – short, regular training sessions are more effective than infrequent, extended sessions.

Beyond specific training exercises, simply playing the game frequently can also contribute to improved reaction time. The more you expose yourself to the fast-paced environment and challenging scenarios, the more your brain will adapt and refine its responses. Experiment with different control schemes or input devices to find what works best for you. Some players prefer using a keyboard, while others find a gamepad or touchscreen more comfortable and precise. Ultimately, the goal is to find a setup that allows you to react quickly and accurately to the demands of the game.

  1. Begin by focusing on observing traffic patterns.
  2. Practice timing your crossings with lulls in traffic.
  3. Develop your reaction time through dedicated training.
  4. Learn to anticipate vehicle behavior based on speed and position.
  5. Remain patient and avoid making rash decisions.

By following these steps, you can significantly improve your skills and increase your chances of achieving a high score.

The Allure of High Scores and Social Competition

For many players, the primary driver of engagement isn’t just the gameplay itself, but the pursuit of a high score and the opportunity to compare their performance with others. The inherent competitive element adds another layer of excitement and motivation. Leaderboards and social media integration allow players to share their achievements and challenge their friends, fostering a sense of community and rivalry. The desire to climb the ranks and claim the top spot can be a powerful motivator, pushing players to constantly improve their skills and strive for perfection.

The public display of high scores also creates a sense of validation and recognition. Knowing that your score is visible to others can be incredibly rewarding, especially if you’ve put in a significant amount of effort to achieve it. This social aspect of gaming is becoming increasingly important, as players seek to connect with others who share their passion for this engaging and addictive style of game. The desire for acknowledgement adds to the incentive for continued play.

Beyond the Road: Exploring Similar Game Mechanics

The core mechanics of guiding a character through a dangerous environment while dodging obstacles are prevalent across a wide range of games. Many mobile and web-based games utilize similar principles, often with unique visual themes and added layers of complexity. Consider puzzle games where you navigate a ball through a maze, platformers where you jump over pits and enemies, or even racing games where you avoid collisions with other vehicles. The underlying challenge—managing risk and timing—remains consistent across these different genres. The success of this simple game demonstrates that compelling gameplay doesn't always require cutting-edge graphics or elaborate storylines.

The fundamental principles of reaction, timing, and prediction found in this style of arcade game are transferable skills that can be applied to a variety of real-world situations as well. Whether it’s driving a car, playing a sport, or simply navigating a crowded street, the ability to quickly assess your surroundings and respond appropriately is essential. This highlights the surprising cognitive benefits that can be derived from even the simplest of games.

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